Age | Commit message (Collapse) | Author |
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Make default camera used by legacy scenes are controlled by NO_DEFAULT_CAM.
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Move data into classes.
Code refactor: make threading.h more specific, reducing redundant data copies in memory.
Code refactor: make camera parameters more clear and well-defined in viewport.h, ready to extend camera flexibility.
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- Add material class.
- Move diffuse routine into separate material classes.
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a generic member function).
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Note: further debugging is needed. The output image quality won't be improved when using 16bit/32bit internal color depth.
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Extract interface viewport.
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Add bias_ctx for setting sub-pixel sampling bias.
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Replace unique_ptr with shared_ptr.
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Visualize normal vector at hit point.
Add pixel<T>::from_normalized(const vec3d&) for visualizing normal vector.
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stretched.
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Add NOPRINT environ switch.
Add demo sphere rendering.
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Use cli parameters to control simple_scanner.
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Fix bitmap wrong pixel sequence.
Remove default constructor of bitmap.
Add pixel mixture method.
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