diff options
author | Keuin <[email protected]> | 2022-04-12 14:52:34 +0800 |
---|---|---|
committer | Keuin <[email protected]> | 2022-04-12 14:52:34 +0800 |
commit | c30f3650287c95742b3674299f4c3e3549db6f5e (patch) | |
tree | 342abb2cb515528c5c65807f4621f4a56e1be071 /main_simple_scanner.cpp | |
parent | f626744aa7145c5f2ea406089636428607405f5f (diff) |
Refactor: Separate hitlist out from viewport.
Diffstat (limited to 'main_simple_scanner.cpp')
-rw-r--r-- | main_simple_scanner.cpp | 46 |
1 files changed, 29 insertions, 17 deletions
diff --git a/main_simple_scanner.cpp b/main_simple_scanner.cpp index 2cbe08b..7769c0f 100644 --- a/main_simple_scanner.cpp +++ b/main_simple_scanner.cpp @@ -95,13 +95,22 @@ public: } }; -class viewport { - double half_width, half_height; // viewport size - vec3d center; // coordinate of the viewport center point - std::vector<std::shared_ptr<object>> objects; // TODO move to world class +// A world +class hitlist { + std::vector<std::shared_ptr<object>> objects; + +public: + hitlist() = default; + + hitlist(hitlist &other) = delete; // do not copy the world - // Given a ray from the camera, generate a color the camera seen on the viewport. - pixel8b color(const ray3d &r) { + // Add an object to the world. + void add_object(std::shared_ptr<object> &&obj) { + objects.push_back(std::move(obj)); + } + + // Given a ray, compute the color. + pixel8b color(const ray3d &r) const { // Detect hits bool hit = false; double hit_t = std::numeric_limits<double>::infinity(); @@ -134,19 +143,21 @@ class viewport { ); } + +}; + +class viewport { + double half_width, half_height; // viewport size + vec3d center; // coordinate of the viewport center point + public: viewport() = delete; viewport(double width, double height, vec3d viewport_center) : half_width(width / 2.0), half_height(height / 2.0), center(viewport_center) {} - // Add an object to the world. - void add_object(std::shared_ptr<object> &&obj) { - objects.push_back(std::move(obj)); - } - // Generate the image seen on given viewpoint. - bitmap8b render(vec3d viewpoint, uint16_t image_width, uint16_t image_height) { + bitmap8b render(const hitlist &world, vec3d viewpoint, uint16_t image_width, uint16_t image_height) const { bitmap8b image{image_width, image_height}; const auto r = center - viewpoint; const int img_hw = image_width / 2, img_hh = image_height / 2; @@ -160,7 +171,7 @@ public: }; // offset on screen plane const auto dir = r + off; // direction vector from camera to current pixel on screen const ray3d ray{viewpoint, dir}; // from camera to pixel (on the viewport) - const auto pixel = color(ray); + const auto pixel = world.color(ray); image.set(i + img_hw, -j + img_hh, pixel); } } @@ -172,13 +183,14 @@ void generate_image(uint16_t image_width, uint16_t image_height, double viewport double sphere_z, double sphere_r, const std::string &caption = "", unsigned caption_scale = 1) { double r = 1.0 * image_width / image_height; viewport vp{viewport_width, viewport_width / r, vec3d{0, 0, -focal_length}}; - vp.add_object(std::make_shared<sphere>( + hitlist world; + world.add_object(std::make_shared<sphere>( vec3d{0, -100.5, -1}, 100)); // the earth - vp.add_object(std::make_shared<sphere>(vec3d{0, 0, sphere_z}, sphere_r)); + world.add_object(std::make_shared<sphere>(vec3d{0, 0, sphere_z}, sphere_r)); timer tm; tm.start_measure(); - auto image = vp.render(vec3d::zero(), image_width, image_height); // camera position as the coordinate origin + auto image = vp.render(world, vec3d::zero(), image_width, image_height); // camera position as the coordinate origin tm.stop_measure(); if (!caption.empty()) { image.print(caption, @@ -207,5 +219,5 @@ int main(int argc, char **argv) { generate_image(image_width, std::stoul(ih), std::stod(vw), std::stod(fl), std::stod(sz), std::stod(sr), cap, - std::max((int)(1.0 * image_width * 0.015 / 8), 1)); + std::max((int) (1.0 * image_width * 0.015 / 8), 1)); }
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