summaryrefslogtreecommitdiff
path: root/main_simple_scanner.cpp
diff options
context:
space:
mode:
authorKeuin <[email protected]>2022-04-11 22:13:57 +0800
committerKeuin <[email protected]>2022-04-11 22:13:57 +0800
commit43714bd116945573e7e4c854445462afa7f9b1b4 (patch)
tree7570dd1ab5e0feb38e504b4a49f4e8d2d0774873 /main_simple_scanner.cpp
parentf6661b0243cb359fb4929aee06d1247944f3d2dd (diff)
Implement ray3, timer and a simple viewport scanner.
Fix bitmap wrong pixel sequence. Remove default constructor of bitmap. Add pixel mixture method.
Diffstat (limited to 'main_simple_scanner.cpp')
-rw-r--r--main_simple_scanner.cpp60
1 files changed, 60 insertions, 0 deletions
diff --git a/main_simple_scanner.cpp b/main_simple_scanner.cpp
new file mode 100644
index 0000000..a1d75f7
--- /dev/null
+++ b/main_simple_scanner.cpp
@@ -0,0 +1,60 @@
+//
+// Created by Keuin on 2022/4/11.
+//
+
+#include <cstdint>
+#include <iostream>
+
+#include "vec.h"
+#include "ray.h"
+#include "bitmap.h"
+#include "timer.h"
+
+
+class viewport {
+ uint16_t width, height;
+ vec3d center;
+ bitmap8b bitmap_{width, height};
+
+ static pixel8b color(const ray3d &r) {
+ const auto u = (r.direction().y + 1.0) * 0.5;
+ return mix(
+ pixel8b::from_normalized(1.0, 1.0, 1.0),
+ pixel8b::from_normalized(0.5, 0.7, 1.0),
+ 1.0 - u,
+ u
+ );
+ }
+
+public:
+ viewport() = delete;
+
+ viewport(uint16_t width, uint16_t height, vec3d viewport_center) :
+ width(width), height(height), center(viewport_center) {}
+
+ void render(vec3d viewpoint) {
+ const auto r = center - viewpoint;
+ const int half_width = width / 2, half_height = height / 2;
+ for (int j = -half_height; j < half_height; ++j) {
+ for (int i = -half_width; i < half_width; ++i) {
+ const auto dir = r + vec3d{static_cast<double>(i), static_cast<double>(j), 0};
+ const ray3d ray{viewpoint, dir}; // from camera to pixel (on the viewport)
+ const auto pixel = color(ray);
+ bitmap_.set(i + half_width, j + half_height, pixel);
+ }
+ }
+ }
+
+ const bitmap8b &bitmap() const {
+ return bitmap_;
+ }
+};
+
+int main() {
+ viewport vp{1920, 1080, vec3d{0, 0, -100}};
+ timer tm;
+ tm.start_measure();
+ vp.render(vec3d{0, 0, 0}); // camera position as the coordinate origin
+ tm.stop_measure();
+ vp.bitmap().write_plain_ppm(std::cout);
+} \ No newline at end of file