Age | Commit message (Expand) | Author |
---|---|---|
2022-12-24 | Make it compile with MSVC.HEADmaster | Keuin |
2022-04-15 | Make ray3::decay_ distinguishable between different color channels. | Keuin |
2022-04-14 | Add text_policy for bitmap::print, supporting auto newline. | Keuin |
2022-04-14 | Specialize pixel::gamma2 for small values. | Keuin |
2022-04-14 | Add gamma2 correction. | Keuin |
2022-04-14 | Use flexible intermediate color depth when rendering. | Keuin |
2022-04-14 | Add pixel and bitmap color depth conversion. | Keuin |
2022-04-13 | Global diffuse lighting. (gamma not corrected) | Keuin |
2022-04-13 | Remove const qualifier to gain move semantic. | Keuin |
2022-04-13 | Antialiasing. (not parallelized) | Keuin |
2022-04-12 | Add bitmap::print for printing ASCII text. | Keuin |
2022-04-12 | Improve comments. | Keuin |
2022-04-12 | Make object::hit provides hit time t. | Keuin |
2022-04-11 | Implement ray3, timer and a simple viewport scanner. | Keuin |
2022-04-11 | Implement bitmap and PPM serialization (with a demo program). | Keuin |