diff options
author | Keuin <[email protected]> | 2022-04-13 23:31:47 +0800 |
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committer | Keuin <[email protected]> | 2022-04-13 23:31:47 +0800 |
commit | e46e1c4033b9d96325de3295eb442a5b1fa19f19 (patch) | |
tree | 27a3976278b006b9dc862ba9fdd7cde338ce43e4 /bitmap.h | |
parent | 25ee3cfafea166f2dd155c07b5d43ba90d5bd994 (diff) |
Global diffuse lighting. (gamma not corrected)
Some operations on pixel<T>.
Make ray3 support copy semantic.
Fix vec3 operands does not filter out vec3-vec3 as parameters.
random_uv_gen generating random unit vectors.
Diffstat (limited to 'bitmap.h')
-rw-r--r-- | bitmap.h | 26 |
1 files changed, 24 insertions, 2 deletions
@@ -44,8 +44,30 @@ struct pixel { static inline pixel<T> from_normalized(const vec3d &v3d) { return from_normalized(v3d.x / 2.0 + 0.5, v3d.y / 2.0 + 0.5, v3d.z / 2.0 + 0.5); } + + static inline pixel<T> black() { + return pixel<T>{(T) 0, (T) 0, (T) 0}; + } }; +template< + typename T, + typename S, + typename = typename std::enable_if<std::is_arithmetic<S>::value, S>::type +> +pixel<T> operator*(const pixel<T> &pixel, S scale) { + return ::pixel < T > {.r=(T) (pixel.r * scale), .g=(T) (pixel.g * scale), .b=(T) (pixel.b * scale)}; +} + +template< + typename T, + typename S, + typename = typename std::enable_if<std::is_arithmetic<S>::value, S>::type +> +pixel<T> operator*(S scale, const pixel <T> &pixel) { + return ::pixel < T > {.r=(T) (pixel.r * scale), .g=(T) (pixel.g * scale), .b=(T) (pixel.b * scale)}; +} + // Mix two colors a and b. Returns a*u + b*v template<typename T> inline pixel<T> mix(const pixel<T> &a, const pixel<T> &b, double u, double v) { @@ -93,7 +115,7 @@ public: bitmap<T> result{images[0].width, images[0].height}; const auto m = images.size(); const auto n = images[0].content.size(); - uintmax_t acc_r, acc_g, acc_b; + uint_fast32_t acc_r, acc_g, acc_b; for (size_t i = 0; i < n; ++i) { acc_r = 0; acc_g = 0; @@ -103,7 +125,7 @@ public: acc_g += images[j].content[i].g; acc_b += images[j].content[i].b; } - result.content[i] = pixel<T>{(T) (acc_r / m), (T) (acc_g / m), (T) (acc_b / m)}; + result.content[i] = pixel<T>{(T) (1.0 * acc_r / m), (T) (1.0 * acc_g / m), (T) (1.0 * acc_b / m)}; } return result; } |