diff options
author | Keuin <[email protected]> | 2022-04-14 19:49:14 +0800 |
---|---|---|
committer | Keuin <[email protected]> | 2022-04-14 20:02:22 +0800 |
commit | ed66f6748c8121aacf6c3cd48b9ac001c85c0978 (patch) | |
tree | adc72ccb8599b5742b141645faf6e03452efb261 /vec.h | |
parent | 25305140df28c19f622209bb514d290ad6e6486b (diff) |
Implement Lambertian Reflection and Hemispherical Reflection.
Diffstat (limited to 'vec.h')
-rw-r--r-- | vec.h | 27 |
1 files changed, 21 insertions, 6 deletions
@@ -144,23 +144,38 @@ using vec3d = vec3<double>; // random unit vector generator template<typename T> -class random_uv_gen { +class rand_vec_gen { std::mt19937_64 mt; std::uniform_real_distribution<T> uni{-1.0, 1.0}; public: - random_uv_gen() = delete; - explicit random_uv_gen(uint64_t seed) : mt{seed} {} + rand_vec_gen() = delete; - vec3<T> operator()() { + explicit rand_vec_gen(uint64_t seed) : mt{seed} {} + + // Get a random vector whose length is in [0, 1] + inline vec3<T> range01() { while (true) { const auto x = uni(mt), y = uni(mt), z = uni(mt); const auto vec = vec3<T>{.x=x, .y=y, .z=z}; - if (vec.mod2() <= 1.0) return vec; + if (vec.mod2() <= 1.0) return vec.unit_vec(); } } + + // Get a unit vector with random direction. + inline vec3<T> normalized() { + return range01().unit_vec(); + } + + // Get a random vector whose length is in [0, 1] and + // has a direction difference less than 90 degree with given vector. + inline vec3<T> hemisphere(vec3<T> &vec) { + const auto v = range01(); + if (dot(v, vec) > 0) return v; + return -v; + } }; -using random_uv_gen_3d = random_uv_gen<double>; +using random_uv_gen_3d = rand_vec_gen<double>; #endif //RT_VEC_H
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