Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-15 | Make ray3::decay_ distinguishable between different color channels. | Keuin | |
2022-04-15 | Fix bad inclusion cause code not compiling. | Keuin | |
2022-04-14 | Move decay accumulation to ray3<T>. | Keuin | |
2022-04-13 | Global diffuse lighting. (gamma not corrected) | Keuin | |
Some operations on pixel<T>. Make ray3 support copy semantic. Fix vec3 operands does not filter out vec3-vec3 as parameters. random_uv_gen generating random unit vectors. | |||
2022-04-12 | Add comments in class ray3. | Keuin | |
2022-04-11 | Implement ray3, timer and a simple viewport scanner. | Keuin | |
Fix bitmap wrong pixel sequence. Remove default constructor of bitmap. Add pixel mixture method. |