Age | Commit message (Expand) | Author |
---|---|---|
2022-04-12 | Make object::hit provides hit time t. | Keuin |
2022-04-12 | Add comments in class ray3. | Keuin |
2022-04-12 | Add DEBUG macro for future usage. | Keuin |
2022-04-12 | Bugfix: fixpoint on ray is calculated incorrectly, causing objects being stre... | Keuin |
2022-04-12 | Add basic object hit rendering. | Keuin |
2022-04-11 | Decouple viewport size and generated image size. | Keuin |
2022-04-11 | Implement ray3, timer and a simple viewport scanner. | Keuin |
2022-04-11 | Implement vec3::zero(). | Keuin |
2022-04-11 | Fix vec.h multiple inclusion. | Keuin |
2022-04-11 | Implement vec3 scalar and vector product, product by a scalar, get unit vecto... | Keuin |
2022-04-11 | Implement bitmap and PPM serialization (with a demo program). | Keuin |
2022-04-11 | Test vec3 minus and cross product. Fix missing const qualifier in overloaded ... | Keuin |
2022-04-11 | Add specialized eq for vec3l equality. | Keuin |
2022-04-11 | Create LICENSE | Keuin |
2022-04-11 | Basic 3d vector operations. Testing with GoogleTest. | Keuin |