diff options
author | Keuin <[email protected]> | 2022-04-13 13:34:50 +0800 |
---|---|---|
committer | Keuin <[email protected]> | 2022-04-13 13:34:50 +0800 |
commit | d883ff94342f418b87ac2333b3fdf779bd2dfa0f (patch) | |
tree | 5ccd2cac2ed714d59eb27d90c7d78e39741aa966 /viewport.h | |
parent | d1a748cea4c1c33d6979c32181ff4a17da9ecd71 (diff) |
Generalize hitlist and basic_viewport. (HDR in the future)
Diffstat (limited to 'viewport.h')
-rw-r--r-- | viewport.h | 21 |
1 files changed, 12 insertions, 9 deletions
@@ -43,13 +43,14 @@ public: template<typename T> class viewport { public: - virtual bitmap<T> render(const hitlist &world, vec3d viewpoint, uint16_t image_width, uint16_t image_height) = 0; + virtual bitmap<T> render(const hitlist<T> &world, vec3d viewpoint, uint16_t image_width, uint16_t image_height) = 0; }; using viewport8b = viewport<uint8_t>; // Single sampled viewport which supports bias sampling -class basic_viewport : public viewport8b { +template<typename T> +class basic_viewport : public viewport<T> { const double half_width, half_height; // viewport size const vec3d center; // coordinate of the viewport center point @@ -59,22 +60,22 @@ public: basic_viewport(double width, double height, vec3d viewport_center) : half_width(width / 2.0), half_height(height / 2.0), center(viewport_center) {} - virtual bitmap8b - render(const hitlist &world, vec3d viewpoint, uint16_t image_width, uint16_t image_height) override { + virtual bitmap<T> + render(const hitlist<T> &world, vec3d viewpoint, uint16_t image_width, uint16_t image_height) override { bias_ctx bc{}; return render(world, viewpoint, image_width, image_height, bc); } - virtual /** + /** * Generate the image seen on given viewpoint. * @param bx bias on x axis (0.0 <= bx < 1.0) * @param by bias on y axis (0.0 <= by < 1.0) * @return */ - bitmap8b render(const hitlist &world, vec3d viewpoint, - uint16_t image_width, uint16_t image_height, - bias_ctx &bias) const { - bitmap8b image{image_width, image_height}; + virtual bitmap<T> render(const hitlist<T> &world, vec3d viewpoint, + uint16_t image_width, uint16_t image_height, + bias_ctx &bias) const { + bitmap<T> image{image_width, image_height}; double bx, by; const auto r = center - viewpoint; const int img_hw = image_width / 2, img_hh = image_height / 2; @@ -101,4 +102,6 @@ public: } }; +using basic_viewport8b = basic_viewport<uint8_t>; + #endif //RT_VIEWPORT_H |