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authorKeuin <[email protected]>2022-04-13 13:23:25 +0800
committerKeuin <[email protected]>2022-04-13 13:24:48 +0800
commitd1a748cea4c1c33d6979c32181ff4a17da9ecd71 (patch)
treebf0d2d0879053be76c1632ac1b14bb51a45e4e80
parent8c3cbfaeec0f3055aba9bfe4b2bdfab7ff93bf1b (diff)
Rename viewport to basic_viewport.
Extract interface viewport.
-rw-r--r--main_simple_scanner.cpp2
-rw-r--r--viewport.h23
2 files changed, 21 insertions, 4 deletions
diff --git a/main_simple_scanner.cpp b/main_simple_scanner.cpp
index 6dadf30..06476d8 100644
--- a/main_simple_scanner.cpp
+++ b/main_simple_scanner.cpp
@@ -19,7 +19,7 @@
void generate_image(uint16_t image_width, uint16_t image_height, double viewport_width, double focal_length,
double sphere_z, double sphere_r, const std::string &caption = "", unsigned caption_scale = 1) {
double r = 1.0 * image_width / image_height;
- viewport vp{viewport_width, viewport_width / r, vec3d{0, 0, -focal_length}};
+ basic_viewport vp{viewport_width, viewport_width / r, vec3d{0, 0, -focal_length}};
hitlist world;
bias_ctx bias{false, 0};
world.add_object(std::make_shared<sphere>(
diff --git a/viewport.h b/viewport.h
index 41c86a2..2610ff5 100644
--- a/viewport.h
+++ b/viewport.h
@@ -25,6 +25,8 @@ class bias_ctx {
std::uniform_real_distribution<double> uni{0.0, 1.0};
public:
+ bias_ctx() : enabled(false) {}
+
bias_ctx(bool enabled, uint64_t seed = 0UL) : enabled(enabled), mt(std::mt19937_64{seed}) {}
void operator()(double &bx, double &by) {
@@ -38,17 +40,32 @@ public:
}
};
+template<typename T>
class viewport {
+public:
+ virtual bitmap<T> render(const hitlist &world, vec3d viewpoint, uint16_t image_width, uint16_t image_height) = 0;
+};
+
+using viewport8b = viewport<uint8_t>;
+
+// Single sampled viewport which supports bias sampling
+class basic_viewport : public viewport8b {
const double half_width, half_height; // viewport size
const vec3d center; // coordinate of the viewport center point
public:
- viewport() = delete;
+ basic_viewport() = delete;
- viewport(double width, double height, vec3d viewport_center) :
+ basic_viewport(double width, double height, vec3d viewport_center) :
half_width(width / 2.0), half_height(height / 2.0), center(viewport_center) {}
- /**
+ virtual bitmap8b
+ render(const hitlist &world, vec3d viewpoint, uint16_t image_width, uint16_t image_height) override {
+ bias_ctx bc{};
+ return render(world, viewpoint, image_width, image_height, bc);
+ }
+
+ virtual /**
* Generate the image seen on given viewpoint.
* @param bx bias on x axis (0.0 <= bx < 1.0)
* @param by bias on y axis (0.0 <= by < 1.0)