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# CrossLink: 基于规则路由的 BungeeCord/Velocity 消息互联框架
CrossLink 的目的是连接Minecraft群组服务器和即时通讯软件。
CrossLink 将每个子服务器的聊天窗口视为独立的端点,将每个即时通讯软件的群聊也视为独立的端点。 服务器管理员编写配置文件,描述消息将如何在这些端点之间互相转发,从而让玩家无论在哪个子服务器 或者哪个即时通讯软件里,都可以在一起聊天。
路由策略可根据需求灵活配置。由于 CrossLink 的代码完全不关心消息该从哪出现、又要被发送到哪里, 因此转发操作可被用户完全控制。用户将`按来源过滤`、`按内容过滤`、`字符串替换`、`丢弃`、`转发`
这些**基本操作(action)** 组合成为**路由规则(rule)**,有限个路由规则的有序排列形成**路由表**。 CrossLink 按照路由表转发消息,基本操作的组合可实现自由而强大的消息转发,从而 提供高度定制化的
Minecraft 群组服务器消息互联方案。
# 运行环境
- Minecraft 反向代理服务器:
- BungeeCord (未测试,理论上完全兼容)
- Waterfall (在 `waterfall-1.18-470` 版本测试通过)
- Velocity (在 `velocity-3.1.1-98` 版本测试通过)
- Java 运行时环境:
- OpenJDK 17 (在 `OpenJDK 64-Bit Server VM (build 17.0.1+12-LTS, mixed mode, sharing)` 版本测试通过)
# 配置说明
1. 在插件目录 `plugins` 里放置插件 `.jar` 文件。
2. 在此目录下新建子目录 `crosslink`。
3. 在子目录 `crosslink` 下新建 `messaging.json` 文本文件和 `api.json` 文本文件。
4. 按照以下样例编写配置文件。
## `messaging.json` 示例
```json5
{
"remotes": [
{
"type": "telegram",
// this endpoint is identified with "remote:Telegram"
"id": "Telegram",
// default: true, if set to false, this remote will be ignored
"enabled": true,
// Telegram Bot token
"token": "======SECRET======",
// repeat to and from this chat
"chat_id": 123456789,
// connect to Telegram API using this proxy
"proxy": "socks://127.0.0.1:10809",
// url to custom Telegram API
"api": "https://my-telegram-api.com"
},
{
"type": "psmb",
// this endpoint is identified as "remote:mypsmb"
"id": "mypsmb",
// but it creates zero or one or more than one sub "virtual" endpoints
"enabled": true,
"host": "1.onesmp.org",
"port": 3456,
// messages sent to this endpoint will be published to the psmb topic whose id is 'subscribe_to'
"publish_to": "chat_mc",
// messages from topics matched by this pattern will be present on this endpoint
"subscribe_from": "chat_im*",
// the unique subscription client id required by psmb protocol
"subscriber_id": 1314,
// send keep alive packet in every 20 seconds
// if the value is ignored or not positive, keepalive will be disabled
"keepalive": 20000
},
{
// not implemented yet, may be added in future version
"type": "json-rpc",
"id": "rpc",
"enabled": true,
"listen": ["127.0.0.1", 8008],
"methods": {
"get": "getMessage",
"put": "sendMessage"
}
}
],
"routing": [
// all rules are processed sequentially
// a message may match multiple rules and thus may be duplicate in your case
// if the message is dropped in an action in one rule,
// (the action type is just "drop" and it does not have any argument)
// all subsequent rules will NOT see this message
{
// inbound chat messages (remote -> all servers)
"object": "chat_message",
// match chat messages
"from": "remote:.*",
// regexp matching source,
// only messages with matched source will be
// processed by this rule, otherwise this rule is skipped
"actions": [
// actions run sequentially
{
"type": "format",
"color": "green"
},
{
// route this message to matched destinations
"type": "route",
// the regexp matching destinations
"to": "server:.*"
}
]
},
{
// outbound messages (starting with '#', server -> all remotes)
"object": "chat_message",
"from": "server:.*",
"actions": [
{
// filter the message using given regexp
// if the message does not match given pattern,
// it won't be passed into subsequent actions
"type": "filter",
// match all messages starts with char '#'
"pattern": "#.+"
},
{
// replace the message
"type": "replace",
// removing heading '#' capture all chars after the heading '#'
// and make them as the output
"from": "^#(.*)",
"to": "$1"
},
{
// send the message to all remotes
"type": "route",
"to": "remote:.*"
}
]
},
{
// cross-server messages (server -> all other servers)
"object": "chat_message",
"from": "server:.*",
"actions": [
{
"type": "route",
"to": "server:.*",
// do not repeat to sender, true by default
// since the destination pattern will match the source,
// setting backflow to false will prevent
// players from seeing duplicate messages
"backflow": false
}
]
}
]
}
```
## `api.json` 示例
```json5
{
"host": "127.0.0.1", // which host to listen on
"port": 8008, // which port to listen on
"token": "===secret===" // if defined, only requests with GET parameter `token`
// which equals to this value will be processed
// invalid requests will only get a 403 error
}
```
# 开源声明
CrossLink 至今的所有版本均在 GPLv3 协议下开源,您可以在 [CrossLink 项目主页](https://github.com/keuin/crosslink) 上找到他的源代码。
CrossLink 基于许多开源组件,这些开源组件的许可协议和声明可以在他们的项目主页找到:
- [java-annotations](https://github.com/JetBrains/java-annotations)
- [junit-5](https://github.com/junit-team/junit5)
- [Time4J](https://github.com/MenoData/Time4J)
- [Guice](https://github.com/google/guice)
- [adventure](https://github.com/KyoriPowered/adventure)
- [jackson-core](https://github.com/FasterXML/jackson-core)
- [gson](https://github.com/google/gson)
- [java-telegram-bot-api](https://github.com/pengrad/java-telegram-bot-api)
- [bson](https://mvnrepository.com/artifact/org.mongodb/bson)
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