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author | Keuin <[email protected]> | 2022-02-06 04:56:29 +0800 |
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committer | Keuin <[email protected]> | 2022-02-06 05:05:07 +0800 |
commit | 61d4e0c210cfd05b36acc52b8058ca45ae473981 (patch) | |
tree | 95e558a12f6a8faefeb43b5069c1a313e0d25960 /README.md | |
parent | 1bb055349a2cf0907418bab99683f7da02cc440b (diff) |
README: English proofreading.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 29 |
1 files changed, 15 insertions, 14 deletions
@@ -8,24 +8,25 @@ # 1. CrossLink: rule-based intercommunicating framework for BungeeCord and Velocity -CrossLink aims at bridging Minecraft chats and instant messaging platforms. -CrossLink is a refactor of legacy [BungeeCross](https://github.com/hit-mc/BungeeCross). -Heavy rewrite has been made to improve software quality. +CrossLink aims at bridging Minecraft chats and instant messaging platforms together. +CrossLink is a refactor of the legacy [BungeeCross](https://github.com/hit-mc/BungeeCross). +Heavy rewrite has been made to improve the software quality. -CrossLink treat every chat area in sub-servers of a Minecraft server group as separate *endpoints*. Different instant -messaging software are different endpoints, too. Server operator create configuration files, which describes how the -messages should be *routed* among distinct endpoints. This enables people from different Minecraft sub-server chats, even -different instant messaging platforms, together, in a tidy way. +CrossLink treats all chat areas in sub-servers of a Minecraft server group as separate *endpoint*s. Different instant +messaging software are also different endpoints. Server operator creates configuration files, which describes how the +messages should be *routed* among distinct endpoints. This enables people from different Minecraft sub-server chats +and even different instant messaging platforms, chat together, in a tidy way. -The routing is highly configurable. CrossLink does not care where the message comes from, -and where it will ultimately go. The forwarding process is entirely controlled and defined by the server operator. +Message forwarding is very configurable. CrossLink does not concern about where the messages come from, +or where they will ultimately go. The forwarding process is entirely controlled by the server operator. Server operator combines **actions** like `filter by source`, `filter by content`, `replace by regexp`, `discard` -and `forward` into **rules**. Finite rules line up a routing table. CrossLink forward every message according to -the routing table. The combination of **actions** is versatile to help build a highly configurable -message forwarding system among Minecraft grouped servers and instant messaging platforms. +and `forward` into **rules**. Some sequential rules line up a routing table. CrossLink forward messages according to +the routing table. The combinations of **actions** are versatile to help build a highly configurable +message forwarding system among grouped Minecraft servers and instant messaging platforms. -Currently, only Telegram is supported. If you wish to link to other instant messaging platforms, -implementing that protocol in a *standalone* program is encouraged, which could be linked to CrossLink via `psmb` protocol. +Currently, only Telegram is supported as an instant messaging platform. +If you wish to link to other instant messaging platforms, implementing that protocol in a *standalone* program +is encouraged, which could be linked to CrossLink with `psmb` protocol. # 2. Environment Requirement |