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package com.keuin.ohmyvanillamc.mixin;
import com.keuin.ohmyvanillamc.OhMyVanillaMinecraft;
import net.minecraft.block.AbstractPlantPartBlock;
import net.minecraft.block.AbstractPlantStemBlock;
import net.minecraft.block.BlockState;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.state.property.IntProperty;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import java.util.Random;
@Mixin(AbstractPlantStemBlock.class)
public abstract class Mc113809AbstractPlantStemBlockMixin extends AbstractPlantPartBlock {
protected Mc113809AbstractPlantStemBlockMixin(Settings settings, Direction growthDirection, VoxelShape outlineShape, boolean tickWater) {
super(settings, growthDirection, outlineShape, tickWater);
}
@Shadow
@Final
public static IntProperty AGE;
@Shadow
@Final
private double growthChance;
@Shadow
protected abstract boolean chooseStemState(BlockState state);
/**
* @reason Revert to the super class's impl (Block's).
* @author trueKeuin
*/
@Overwrite
public boolean hasRandomTicks(BlockState state) {
return super.hasRandomTicks(state);
}
/**
* Reintroduce the MC-113809 glitch for kelp, twisted vine and weeping vine. The implementation is identical to Minecraft 1.15.2.
*
* @author trueKeuin
* @reason reintroduce MC-113809 for bamboo.
*/
@Override
public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
if (!state.canPlaceAt(world, pos)) {
world.breakBlock(pos, true);
} else if (OhMyVanillaMinecraft.getConfiguration().isReintroduceZeroTickFarm() && OhMyVanillaMinecraft.getConfiguration().isEnableStemForceRipening()) {
realGrow(state, world, pos, random);
}
}
/**
* Revert to base class (Block) implementation of randomTick: just simply call scheduledTick.
* (both 1.15.2 and 1.16.4 are the same)
*
* @author trueKeuin
* @reason revert to the base class `Block` implementation.
*/
@Overwrite
public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
if (OhMyVanillaMinecraft.getConfiguration().isReintroduceZeroTickFarm() && OhMyVanillaMinecraft.getConfiguration().isEnableStemForceRipening()) {
scheduledTick(state, world, pos, random);
} else {
realGrow(state, world, pos, random);
}
}
private void realGrow(BlockState state, ServerWorld world, BlockPos pos, Random random) {
if (state.get(AGE) < 25 && random.nextDouble() < this.growthChance) {
BlockPos blockPos = pos.offset(this.growthDirection);
if (this.chooseStemState(world.getBlockState(blockPos))) {
world.setBlockState(blockPos, state.cycle(AGE));
}
}
}
}
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