diff options
author | Keuin <[email protected]> | 2020-12-25 15:54:30 +0800 |
---|---|---|
committer | Keuin <[email protected]> | 2020-12-25 15:54:30 +0800 |
commit | 623ebbc3f65ec82bcec66de0f213bbe39065a25a (patch) | |
tree | e590894f0382a7dc43addabed421a65ee594228d /src/main/java/com | |
parent | 01445b4c92eef7bd2c32f65189eed2f00d4b4767 (diff) |
check dupe when player uses items
Diffstat (limited to 'src/main/java/com')
-rw-r--r-- | src/main/java/com/keuin/blame/EventHandler.java | 36 |
1 files changed, 20 insertions, 16 deletions
diff --git a/src/main/java/com/keuin/blame/EventHandler.java b/src/main/java/com/keuin/blame/EventHandler.java index 4a28a84..2a68b39 100644 --- a/src/main/java/com/keuin/blame/EventHandler.java +++ b/src/main/java/com/keuin/blame/EventHandler.java @@ -23,7 +23,7 @@ public class EventHandler implements AttackEntityHandler, PlaceBlockHandler, Bre public static final EventHandler INSTANCE = new EventHandler(); - private static final long MAX_DUPE_INTERVAL = 80; // (判定为重复的必要条件)最大间隔毫秒数 + private static final long MAX_DUPE_INTERVAL = 100; // (判定为重复的必要条件)最大间隔毫秒数 private LogEntry lastUseBlockEntry; //去重用 private LogEntry lastUseEntityEntry; @@ -45,7 +45,6 @@ public class EventHandler implements AttackEntityHandler, PlaceBlockHandler, Bre checkDuplication = true; } } - // 不检查重复,直接提交 String worldString = MinecraftUtil.worldToString(world); String blockId = Registry.BLOCK.getId(world.getBlockState(blockHitResult.getBlockPos()).getBlock()).toString(); LogEntry entry = LogEntryFactory.playerWithBlock( @@ -64,9 +63,7 @@ public class EventHandler implements AttackEntityHandler, PlaceBlockHandler, Bre } lastUseBlockEntry = entry; SubmitWorker.INSTANCE.submit(entry); -// PrintUtil.broadcast("use_block; block_id=" + blockId + "; world=" + worldString); // TODO: 增加判断,事件触发的时候用户不一定真正使用了方块(也可能是无效的动作)。放置方块的时候也会触发这个事件 -// PrintUtil.broadcast(String.format("player %s use block %s", playerEntity.getName().getString(), world.getBlockState(blockHitResult.getBlockPos()))); } @Override @@ -82,8 +79,6 @@ public class EventHandler implements AttackEntityHandler, PlaceBlockHandler, Bre ActionType.BLOCK_PLACE ); SubmitWorker.INSTANCE.submit(entry); -// PrintUtil.broadcast(String.format("place_block; world=%s, player_entity=%s, block_pos=%s, block_state=%s, block_entity=%s", -// world, playerEntity, blockPos, blockState, blockEntity)); } @Override @@ -99,8 +94,6 @@ public class EventHandler implements AttackEntityHandler, PlaceBlockHandler, Bre ActionType.BLOCK_BREAK ); SubmitWorker.INSTANCE.submit(entry); -// PrintUtil.broadcast("break_block; block_id=" + blockId + "; world=" + worldString); -// PrintUtil.broadcast(String.format("player %s break block %s", playerEntity.getName().getString(), blockState)); } @Override @@ -116,8 +109,6 @@ public class EventHandler implements AttackEntityHandler, PlaceBlockHandler, Bre ActionType.ENTITY_ATTACK ); SubmitWorker.INSTANCE.submit(entry); -// PrintUtil.broadcast("attack_entity; entity_id=" + entityId); -// PrintUtil.broadcast(String.format("player %s attack entity %s", playerEntity.getName().getString(), entity)); } @Override @@ -155,14 +146,22 @@ public class EventHandler implements AttackEntityHandler, PlaceBlockHandler, Bre } lastUseEntityEntry = entry; SubmitWorker.INSTANCE.submit(entry); -// PrintUtil.broadcast("use_entity; entity_id=" + entityId); // TODO: 增加判断,无效的时候也会触发这个事件 - // TODO: 增加cooldown,过滤掉两个相邻重复事件(时间间隔大概为20ms+) -// PrintUtil.broadcast(String.format("player %s use entity %s", playerEntity.getName().getString(), entity)); } @Override public void onPlayerUseItem(PlayerEntity playerEntity, World world, Hand hand) { + boolean checkDuplication = false; + long ts = System.currentTimeMillis(); + if (lastUseItemEntry != null && (ts - lastUseItemEntry.timeMillis) <= MAX_DUPE_INTERVAL) { + if ( + lastUseItemEntry.subjectPos.getX() == playerEntity.getX() + && lastUseItemEntry.subjectPos.getY() == playerEntity.getY() + && lastUseItemEntry.subjectPos.getZ() == playerEntity.getZ() // 快速判断,减小不相同导致的资源开销 + ) { + checkDuplication = true; + } + } String itemId = Registry.ITEM.getId(playerEntity.getStackInHand(hand).getItem()).toString(); LogEntry entry = LogEntryFactory.playerWithItem( playerEntity, @@ -170,10 +169,15 @@ public class EventHandler implements AttackEntityHandler, PlaceBlockHandler, Bre itemId, ActionType.ITEM_USE ); + if (checkDuplication) { + LogEntry alignedEntry = new LogEntry(lastUseItemEntry); + alignedEntry.timeMillis = entry.timeMillis; + if (Objects.equals(alignedEntry, entry)) { + return; + } + } + lastUseItemEntry = entry; SubmitWorker.INSTANCE.submit(entry); -// PrintUtil.broadcast("use_item; item_id=" + itemId); - // TODO: 增加cooldown,过滤掉两个相邻重复事件(时间间隔大概为20ms+) -// PrintUtil.broadcast(String.format("player %s use item %s", playerEntity.getName().getString(), playerEntity.getStackInHand(hand))); } } |