// // Created by Keuin on 2022/4/13. // #ifndef RT_AA_H #define RT_AA_H #include "vec.h" #include "viewport.h" #include "hitlist.h" #include "threading.h" #include #include #include // Antialiasing viewport // U: color depth, V: pos template class aa_viewport { vec3 cxyz; vec3 screen_center; uint32_t image_width; // how many pixels every row has uint32_t image_height; // how many pixels every column has V screen_hw; // determined if screen_height is known V screen_hh; // determined if screen_width is known hitlist &world; unsigned samples; int threads; public: aa_viewport(const vec3 &cxyz, const vec3 &screen_center, uint16_t image_width, uint16_t image_height, V screen_hw, V screen_hh, hitlist &world, unsigned samples, int threads = -1) : cxyz(cxyz), screen_center(screen_center), image_width(image_width), image_height(image_height), screen_hw(screen_hw), screen_hh(screen_hh), world(world), samples(samples), threads((threads > 0) ? threads : (int) std::thread::hardware_concurrency()) { assert(samples >= 1); } aa_viewport(const vec3 &cxyz, const vec3 &screen_center, uint16_t image_width, uint16_t image_height, double fov_h, hitlist &world, unsigned samples, int threads = -1) : cxyz(cxyz), screen_center(screen_center), image_width(image_width), image_height(image_height), screen_hw{(cxyz - screen_center).norm() * tan((double) fov_h / 2.0)}, screen_hh{screen_hw * ((double) image_height / image_width)}, world(world), samples(samples), threads((threads > 0) ? threads : (int) std::thread::hardware_concurrency()) { assert(samples >= 1); } bitmap render() { static constexpr auto seed = 123456789012345678ULL; const unsigned thread_count = std::min((unsigned) threads, samples); std::cerr << "Preparing tasks..." << std::endl; std::vector> images{samples, {0, 0}}; std::mt19937_64 seedgen{seed}; // generates seeds for workers struct s_render_task { uint64_t bias_seed; uint64_t diffuse_seed; }; thread_pool pool{thread_count, *this, images, samples}; timer tim{true}; std::cerr << "Seeding tasks..." << std::endl; tim.start_measure(); for (typeof(samples) i = 0; i < samples; ++i) { pool.submit_task([](size_t tid, s_render_task &task, const aa_viewport &ctx, typeof(images) &images) { basic_viewport vp{ ctx.cxyz, ctx.screen_center, ctx.image_width, ctx.image_height, ctx.screen_hw, ctx.screen_hh, ctx.world }; bias_ctx bc{task.bias_seed}; images[tid] = vp.render(task.diffuse_seed, bc); }, s_render_task{ .bias_seed=seedgen(), .diffuse_seed=seedgen() }); } tim.stop_measure(); std::cerr << "Finish seeding. Speed: " << 1.0 * samples / tim.duration().count() << " task/sec" << std::endl; std::cerr << "Rendering with " << thread_count << " thread(s)." << std::endl; tim.start_measure(); pool.start(); pool.wait(); tim.stop_measure(); std::cerr << "Finish rendering sub-pixels. Speed: " << 1.0 * tim.duration().count() / samples << "sec/image, " << 1.0 * samples * image_width * image_height / tim.duration().count() << " pixel/sec" << std::endl; return bitmap::average(images); } }; #endif //RT_AA_H