package com.keuin.ohmyvanillamc.mixin; import com.keuin.ohmyvanillamc.OhMyVanillaMinecraft; import net.minecraft.block.BambooBlock; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.server.world.ServerWorld; import net.minecraft.state.property.IntProperty; import net.minecraft.util.math.BlockPos; import net.minecraft.world.BlockView; import net.minecraft.world.World; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Overwrite; import org.spongepowered.asm.mixin.Shadow; import java.util.Random; @Mixin(BambooBlock.class) public abstract class Mc113809BambooBlockMixin extends Block { public Mc113809BambooBlockMixin(Settings settings) { super(settings); } @Shadow @Final public static IntProperty STAGE; @Shadow protected abstract int countBambooBelow(BlockView world, BlockPos pos); @Shadow protected abstract void updateLeaves(BlockState state, World world, BlockPos pos, Random random, int height); /** * Reintroduce the MC-113809 glitch for bamboo. The implementation is identical to Minecraft 1.15.2. * * @author trueKeuin * @reason reintroduce MC-113809 for bamboo. */ @Overwrite public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) { if (!state.canPlaceAt(world, pos)) { world.breakBlock(pos, true); } else if (OhMyVanillaMinecraft.getConfiguration().isReintroduceZeroTickFarm()) { realGrow(state, world, pos, random); } } /** * Reintroduce the base class's implementation. * * @reason reintroduce base class's implementation. * @author trueKeuin */ @Overwrite public boolean hasRandomTicks(BlockState state) { boolean zf = OhMyVanillaMinecraft.getConfiguration().isReintroduceZeroTickFarm(); return ((state.get(STAGE) == 0) && !zf) || (randomTicks && zf); } /** * Revert to base class (Block) implementation of randomTick: just simply call scheduledTick. * (both 1.15.2 and 1.16.4 are the same) * * @author trueKeuin * @reason revert to the base class `Block` implementation. */ @Overwrite public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) { if (OhMyVanillaMinecraft.getConfiguration().isReintroduceZeroTickFarm()) { scheduledTick(state, world, pos, random); } else { realGrow(state, world, pos, random); } } private void realGrow(BlockState state, ServerWorld world, BlockPos pos, Random random) { if (state.get(STAGE) == 0) { if (random.nextInt(3) == 0 && world.isAir(pos.up()) && world.getBaseLightLevel(pos.up(), 0) >= 9) { int i = this.countBambooBelow(world, pos) + 1; if (i < 16) { this.updateLeaves(state, world, pos, random, i); } } } } }