package com.keuin.kbackupfabric.operation; import com.keuin.kbackupfabric.exception.ZipUtilException; import com.keuin.kbackupfabric.metadata.BackupMetadata; import com.keuin.kbackupfabric.operation.abstracts.InvokableAsyncBlockingOperation; import com.keuin.kbackupfabric.util.PrintUtil; import com.keuin.kbackupfabric.util.ZipUtil; import com.mojang.brigadier.context.CommandContext; import net.minecraft.server.MinecraftServer; import net.minecraft.server.command.ServerCommandSource; import net.minecraft.world.World; import java.io.File; import java.io.IOException; import java.util.HashMap; import java.util.Map; import static com.keuin.kbackupfabric.util.BackupFilesystemUtil.*; import static com.keuin.kbackupfabric.util.PrintUtil.msgInfo; public class BackupOperation extends InvokableAsyncBlockingOperation { private final CommandContext context; private final String backupName; private final Map oldWorldsSavingDisabled = new HashMap<>(); private final BackupMetadata backupMetadata; private long startTime; public BackupOperation(CommandContext context, String backupName, BackupMetadata backupMetadata) { super("BackupWorker"); this.context = context; this.backupName = backupName; this.backupMetadata = backupMetadata; } @Override protected void async() { String backupSaveDirectory = ""; MinecraftServer server = context.getSource().getMinecraftServer(); try { //// Do our main backup logic // Create backup saving directory File backupSaveDirectoryFile = getBackupSaveDirectory(server); backupSaveDirectory = backupSaveDirectoryFile.getName(); if (!backupSaveDirectoryFile.isDirectory() && !backupSaveDirectoryFile.mkdir()) { msgInfo(context, String.format("Failed to create backup saving directory: %s. Failed to backup.", backupSaveDirectory)); return; } // Make zip String levelPath = getLevelPath(server); String backupFileName = getBackupFileName(backupName); PrintUtil.info(String.format("zip(srcPath=%s, destPath=%s)", levelPath, backupSaveDirectoryFile.toString())); msgInfo(context, "Compressing worlds ..."); PrintUtil.info("Compressing level ..."); ZipUtil.makeBackupZip(levelPath, backupSaveDirectoryFile.toString(), backupFileName, backupMetadata); File backupZipFile = new File(backupSaveDirectoryFile, backupFileName); // Restore old autosave switch stat server.getWorlds().forEach(world -> world.savingDisabled = oldWorldsSavingDisabled.getOrDefault(world, true)); // Print finish message: time elapsed and file size long timeElapsedMillis = System.currentTimeMillis() - startTime; String msgText = String.format("Backup finished. Time elapsed: %.2fs.", timeElapsedMillis / 1000.0); try { msgText += String.format(" File size: %s.", humanFileSize(backupZipFile.length())); } catch (SecurityException ignored) { } PrintUtil.msgInfo(context, msgText, true); } catch (SecurityException e) { msgInfo(context, String.format("Failed to create backup saving directory: %s. Failed to backup.", backupSaveDirectory)); } catch (IOException | ZipUtilException e) { msgInfo(context, "Failed to make zip: " + e.getMessage()); } } @Override protected boolean sync() { //// Save world, save old autosave configs PrintUtil.broadcast(String.format("Making backup %s, please wait ...", backupName)); // Get server MinecraftServer server = context.getSource().getMinecraftServer(); // Save old autosave switch stat temporally oldWorldsSavingDisabled.clear(); server.getWorlds().forEach(world -> { oldWorldsSavingDisabled.put(world, world.savingDisabled); world.savingDisabled = true; }); // Force to save all player data and worlds PrintUtil.msgInfo(context, "Saving players ..."); server.getPlayerManager().saveAllPlayerData(); PrintUtil.msgInfo(context, "Saving worlds ..."); server.save(true, true, true); // Log start time startTime = System.currentTimeMillis(); return true; } }