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Diffstat (limited to 'src/main/java/com/keuin/kbackupfabric/KBCommandRegister.java')
-rw-r--r--src/main/java/com/keuin/kbackupfabric/KBCommandRegister.java60
1 files changed, 0 insertions, 60 deletions
diff --git a/src/main/java/com/keuin/kbackupfabric/KBCommandRegister.java b/src/main/java/com/keuin/kbackupfabric/KBCommandRegister.java
index 0407520..a9dcb38 100644
--- a/src/main/java/com/keuin/kbackupfabric/KBCommandRegister.java
+++ b/src/main/java/com/keuin/kbackupfabric/KBCommandRegister.java
@@ -7,7 +7,6 @@ import net.minecraft.server.command.CommandManager;
import net.minecraft.server.command.ServerCommandSource;
public final class KBCommandRegister {
-
// First make method to register
public static void register(CommandDispatcher<ServerCommandSource> dispatcher) {
// register /kb and /kb help for help menu
@@ -29,64 +28,5 @@ public final class KBCommandRegister {
// register /kb cancel for cancelling the execution to be confirmed. OP is required.
dispatcher.register(CommandManager.literal("kb").then(CommandManager.literal("cancel").requires(PermissionValidator::op).executes(KBCommandHandler::cancel)));
-// LiteralCommandNode<ServerCommandSource> basenode = dispatcher.register(literal("findBiome")
-// .then(argument("biome_identifier", identifier()).suggests(BiomeCompletionProvider.BIOMES) // We use Biome suggestions for identifier argument
-// .then(argument("distance", integer(0, 20000))
-// .executes(ctx -> execute(ctx.getSource(), getIdentifier(ctx, "biome_identifier"), getInteger(ctx, "distance"))))
-// .executes(ctx -> execute(ctx.getSource(), getIdentifier(ctx, "biome_identifier"), 1000))));
-// // Register redirect
-// dispatcher.register(literal("biome")
-// .redirect(basenode));
}
-
-// // Beginning of the method
-// private static int execute(ServerCommandSource source, Identifier biomeId, int range) throws CommandSyntaxException {
-// Biome biome = Registry.BIOME.get(biomeId);
-//
-// if(biome == null) { // Since the argument is an Identifier we need to check if the identifier actually exists in the registry
-// throw new SimpleCommandExceptionType(new TranslatableText("biome.not.exist", biomeId)).create();
-// }
-//
-// List<Biome> bio = new ArrayList<Biome>();
-// bio.add(biome);
-//
-// ServerWorld world = source.getWorld();
-//
-// BiomeSource bsource = world.getChunkManager().getChunkGenerator().getBiomeSource();
-//
-// BlockPos loc = new BlockPos(source.getPosition());
-// // Now here is the heaviest part of the method.
-// BlockPos pos = bsource.locateBiome(loc.getX(), loc.getZ(), range, bio, new Random(world.getSeed()));
-//
-// // Since this method can return null if it failed to find a biome
-// if(pos == null) {
-// throw new SimpleCommandExceptionType(new TranslatableText("biome.notfound", biome.getTranslationKey())).create();
-// }
-//
-// int distance = MathHelper.floor(getDistance(loc.getX(), loc.getZ(), pos.getX(), pos.getZ()));
-// // Popup text that can suggest commands. This is the exact same system that /locate uses.
-// Text teleportButtonPopup = Texts.bracketed(new TranslatableText("chat.coordinates", new Object[] { pos.getX(), "~", pos.getZ()})).styled((style_1x) -> {
-// style_1x.setColor(Formatting.GREEN).setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/tp @s " + pos.getX() + " ~ " + pos.getZ())).setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TranslatableText("chat.coordinates.tooltip", new Object[0])));
-// });
-//
-// source.sendFeedback(new TranslatableText("commands.locate.success", new Object[] { new TranslatableText(Registry.BIOME.get(biomeId).getTranslationKey()), teleportButtonPopup, distance}), false);
-//
-// return 1;
-// }
-// // Just a normal old 2d distance method.
-// private static float getDistance(int int_1, int int_2, int int_3, int int_4) {
-// int int_5 = int_3 - int_1;
-// int int_6 = int_4 - int_2;
-//
-// return MathHelper.sqrt((float) (int_5 * int_5 + int_6 * int_6));
-// }
-//
-// public static class BiomeCompletionProvider {
-// // This provides suggestions of what biomes can be selected. Since this uses the registry, mods that add new biomes will work without modification.
-// public static final SuggestionProvider<ServerCommandSource> BIOMES = SuggestionProviders.register(new Identifier("biomes"), (ctx, builder) -> {
-// Registry.BIOME.getIds().stream().forEach(identifier -> builder.suggest(identifier.toString(), new TranslatableText(Registry.BIOME.get(identifier).getTranslationKey())));
-// return builder.buildFuture();
-// });
-//
-// }
}